I am a passionate 3D Artist and Creative Designer with over eight years of experience in the AR, VR, gaming, and movie industries. My expertise spans across game-ready assets, environment design, virtual production, and previs, with a strong focus on creating immersive and visually striking experiences.
Having worked in Unreal Engine and Unity, I specialize in stylized and realistic 3D art, optimizing assets for real-time applications while maintaining high-quality aesthetics. My experience extends to on-set virtual production, where I collaborated with cinematographers to enhance storytelling using LED projections and CG environments.
Beyond production, I have also worked as a trainer and mentor, conducting sessions on game art, UV unwrapping, and texturing for aspiring artists. I thrive on continuous learning, exploring new techniques, and pushing creative boundaries.
I am always looking to connect with fellow artists, collaborate on exciting projects, and exchange knowledge. Feel free to reach out—let’s create something amazing together!